View Full Version : Yet another mod
D_Man
01-15-2003, 12:24 AM
My favourite mod for F1 2001 was the ALMS mod. So naturally I had to install the ALMS mod for 2002. In fact it is a combined ALMS/Le Mans mod :rolleyes:
After working out how to install it and eventually getting it to work I did some laps of Albert Park in the Ferrari 550. I must say it was "challenging" &(
The interior of the car is much nicer than the interior on the GTR 2002 version, so I was wondering whether the files might be able to be swapped :D
Dave
Fiery
01-16-2003, 08:08 PM
Yes, you can swap cockpits and dashes between cars and, indeed between F2001 and F12002 very easily..
I have been happily surprised at how easy it is to convert cars from 1 to the other..
MattB
01-16-2003, 11:42 PM
Thanks once AGAIN for the info Dave-^ -^ , i am really going to have to find a way to either choose which MODs seem to be the best to get, or try to get hold of them some other way:idea:
Hey Fiery!!! havent seen you on the boards before, so i thought i'd say hello, and welcome to Racerplanet:Peace:
Vince Klortho
01-18-2003, 03:10 PM
You should see some of Fiery's work. It is very nice !
Speaking of new mods - here's a new forum for one : http://forum.racesimcentral.com/forumdisplay.php?s=&forumid=308
The is not exactly new (not out yet actually) but it looks really good !
D_Man
01-18-2003, 03:36 PM
Those screen shots had me drooling uncontrollably :love:
Dave
chris
01-18-2003, 03:57 PM
Low polygon looking models, but, with excellent textures, so the result is very good.
This should serve as an example to any low polygon modellers, on how to make low polygon 3d models look good. :)
Vince Klortho
01-18-2003, 04:12 PM
As Neil mentioned there, they have some normals tuning to do but the cars are looking really, really good. You can see the normals issue by the odd-looking reflections. Well-tuned normals can greatly enhance a low poly model.