Australian Made
05-17-2002, 11:14 PM
is there a place to get a tutorial to make cars for gpl as i think this game needs some old aussie race cars and i think it would rock
thanks for reading
thanks for reading
|
View Full Version : making cars for gpl?? Australian Made 05-17-2002, 11:14 PM is there a place to get a tutorial to make cars for gpl as i think this game needs some old aussie race cars and i think it would rock thanks for reading Ashwin91 05-18-2002, 12:39 AM Hey Boss, Hmm...i'm not sure weather anyone has made any "other" cars for GPL,to my knowledge at least.I think it is a good idea.And GPL is easily editable.Well,thats all i know.I hope the other guys could shed some light on the subject;) . Yours, Ashwin SOUL 05-18-2002, 07:20 AM some of the gpl models have had there 3dos redone I am not sure if you can get away from a certain cigar shape of the original gpls cars though. there is potential to recreate the feel of alot of street cars useing the gem+ utility i have a certain honda set up : full fuel 1700 lbs 4 speeds 85 horsepower f2 chassis that feels almost identical to my street car. on the beta to thunderhil track i was able to get a good feel for relitive speeds and grip levels after driving the track in my street car i tuned the chassis untill. the acceleration/speeds on the turns and straights. combined with level of agressiveness of driving . factored by the grip level and tire noise levels matched my real life experiences and track times :) to get an aussie street car you would need to add a bit of grip for slicks and dry hot weather say an f1 chassis and about a bit more power then my car for a mellow 180 hp at crank engine use the 100 hp f3 moter for a more radical 300 hp at crank moter use the f2 engine at 200 hp between the 3 grip levels x7 chassis combined with endless tweaking possibilitys in car set up you should be able to simulate anything from a mini cooper/yugo to a pantera /cobra with some success useing the honda chassis f3 typical good shape street car on street tires datsun 510 240 z etc etc f2 semi/race tuned suspension on street tires damp cold track f1 slicks semi warm track full race suspension additionally there are 4 power levels i know of 85 hp 2.0 street 100 hp 2.0 race 200 hp 2.5 race 360 + hp 3.0 race useing some of the utilities available could provide you with a bumper cam type view or almost any position for your drivers head you desired additionally any track you would like to simulate could be made with the track editors available at gplea.org as a bonus there is a team already working on the austrailian tracks and bathurst and adalade <-spelling ? already exist have fun :) Awol_COA 05-24-2002, 08:21 PM You could make an Australian car but the shape will provide you with never ending clipping(parts disappearing). Bruce Johnson who made and helping us build the latest Lotus49 has tried and made a full body shaped car but as I quoted there's to much clipping and he never released it for that fact. To see the latest Lotus49 check out the URL in my signature. It has the latest Mod's done to it and will be released soon. As you may have guessed I'm a 3D Editor and working with .3do's is a brain strain sometimes.:) If you want to edit .3do's I surgest you first try David Noonan's 3DEdit program,it doesn't do much but if you just want to try re-shapeing the body it's the best tool for the job. If your advanced then I would surgest you use Phil Flack/Paul Hoad's GPLEditor,it hard to use but it can do virtualy everything you want it too. Awol_COA 05-24-2002, 08:28 PM Also if you want to find the latest tools,editors,tracks and cars I would try this site out ; http://gplpp.com It's called GPL++The Add Ons,you most likely know of it already. Truely the best GPL site ever and that's a fact. Later... 8)~ |