The Birth of the PC Racing Industry - The Rant Of A Madman [Archive] - Racerplanet Network Forums

View Full Version : The Birth of the PC Racing Industry - The Rant Of A Madman


Domagoj
05-14-2002, 08:13 PM
It's about time we brought forth the obvious next step for the most popular PC racing series...payouts for records...which is inevitable, might be just around the corner, and will be for sure if EA is convinced it's truly a doubler (easily) or (most likely) tripler of their NFS income...in the end maybe far more than a tripler (I wouldn't be surprised if it increased sales ten fold)...hell the game would almost double as a lottery ticket - with a chance to win back the price of the game, and of course the chance for the really big dough...I can't imagine there not being hordes of gamers (most of them not even very hardcore race fiends, or fans of other racing games) flocking to the nearest computer store to try their luck - and beside that it's the newest greatest racing game in the greatest PC racing series of all time - you win both ways - just buying the game you've got the best racing experience there is - so what's there to lose??? :)

Of course EA will have to create a SUPER THOROUGH replay check first, and all replays should be sent to the official NFS6 website which should have a built-in replay checker when records are submitted, and everyone gives their bank account information/real name, etc when signing up to be able to submit records, so then once someone's replay is sent in and verified as legit, the cash prize is a direct deposit into that racer's bank account - or better yet - have EA control everyone's money, and make them an "online bank" just for NFS racing payouts (or maybe they can set up some partnership with a bank for this venture). Then people can have perhaps options for EA stock, links to investment sites (which will pay EA for referrals per click and make EA even more money of course), or the option to just have it direct-deposit, which most people will likely choose if this is instated.

Naturally, another, perhaps easier way, would be to remove all editing capacities from the game to ensure legitimate times, but this would outrage so many people that regard that as the greatest asset to the game, however if there are to be payouts for record runs, then those other user-made cars will be just for fun...and I can pretty much guarantee that far far more racers would get ultra-serious about racing for records, with competitiveness at an all-time high, naturally... Also, someone could always use a computer program to run a near-perfect time and say they did it...so that might call for additional componenets to the replay checker which will check every moment of the run, to see if the car is on the "absolutely perfect line" or not, since a human racer will NEVER ride the absolutely perfect line at the absolutely perfect speed for extended amounts of time, if EVER...

I have a rough outline for the payouts, but I think these prizes are a *bit* too large since they will be the first prizes for NFS (perhaps 10 times more than is deemed "reasonable" for the first payouts in PC racing), however the payout ratios between differing cars/categories is satisfactory...and in reality there's nothing unreasonable about this payout scheme...it will just be difficult for the corporate heads to accept that it will be the best thing ever for boosting sales of the best racing game series there is...

Here's the rough outline for now (cash prize per track record) :

First, the 5 fastest GOFAST cars :

$10,000 X 24 = $240,000
$8,750 X 24 = $210,000
$7,500 X 24 = $180,000
$6,250 X 24 = $150,000
$5,000 X 24 = $120,000

GOFAST total = $900,000

Now the payouts for all 20 cars stock (assuming there are exactly 20 cars) :

$2,500 X 24 = $60,000
$2,250 X 24 = $54,000
$2,000 X 24 = $48,000
$1,800 X 24 = $43,200
$1,650 X 24 = $39,600
$1,500 X 24 = $36,000
$1,400 X 24 = $33,600
$1,300 X 24 = $31,200
$1,200 X 24 = $28,800
$1,100 X 24 = $26,400
$1,000 X 24 = $24,000
$900 X 24 = $21,600
$800 X 24 = $19,200
$700 X 24 = $16,800
$600 X 24 = $14,400
$500 X 24 = $12,000
$400 X 24 = $9,600
$300 X 24 = $7,200
$200 X 24 = $4,800
$100 X 24 = $2,400

Stock total = $532,800

Overall Purse Total = $1,432,800

A million and a half dollars seems like a lot, but really it's not all that much at all for a corporation the size of EA (just over 1% of one year's profits), especially if they're serious about selling far more games than they have been - they can step up with "the big boys" and perhaps match or beat the sales of the most popular shoot em-ups and strategy games...this WILL happen sometime (when they finally give payouts, it's that simple), so might as well get them to start the ball rolling with their upcoming release or the next one after that (or perhaps a new series made exclusively for a PC Racing Industry)...and since a payout scheme doesn't necessarily have anything related to the game's development, it won't postpone the release date (even if it were to be instated for NFS6 - haha god one) - but if there are to be payouts (and if there is any chance in hell it is approved), we should make this proposition to EA immediately, so that they can advertise it in all the magazines and online months before the game (whichever game it will be) is released...but no high hopes for that...it will probably take a while before anything like this is even remotely considered...a pity...so many racers could be making a good living off record setting, especially with great prizes up for grabs, but hey we're not fully into the computer age yet, but just you wait...EVERYTHING will follow suit...and as soon as there's real steady money to be made in all forms of gaming, there's nothing any "regular" people can say about "lazy video gamer bums". Hey, the best gamers will make more money than most of those loogans soon...

Anyways, since it's 1.4328 millon total purse right now, might as well make it an even 1.5 million total, so I might as well ask a $67,200 consulting fee for setting up the payout scheme, ideas, etc. (yeah right...) ;) Hey, I don't think it's even much to ask, considering the millions and millions of extra dollars this will make for EA...but again, it will likely be deemed a silly unmarkatable idea, no matter what the case really is...

And now the divvying of the total prize money per car/single track direction combo. Having 3 payout levels per car/track combo, (at the 99%, 99.33% and 99.66% perfect markers), is a bit messy (although slightly better overall in terms of depth/"class" concerning the payout scheme), so there might as well be only 2 payouts per car/track combo, worth 30% and 70% respectively, of the total sum alloted to that car/track combo, for the 99% and 99.5% markers being broken...and the leftover $67,200 might best be used as bonus money for the fastest GOFAST car (presumably McLaren F1 LM) on the 20km super track, a $15,000 bonus in either direction for anyone that breaks through both time markers first without anyone else having broken through the first one before the "initial primary marker shatterer" breaks through the second one, and if one person can achieve this fete in both directions, they get the $30,000 for "standard bonus" plus a super-bonus of $37,200 for the sweep of both markers, in both directions, arriving at the sum of $67,200 total bonus for having achieved it all by their lonesome...and with the $10,000 per direction from standard time marker payouts added to that, a whopping $87,200 potential for that one track...

Of course the payout scheme might work best when allocating certain sums of money ratio-wise to a certain time it takes to complete a lap/segment, but since that information is not avaliable, this list will have to do for now...but all in all it's pretty much good enough to leave it as it is anyways...

So, the "final tally" would look something like this :

GOFAST :

($3,000 / $7,000) $10,000 X 24 = $240,000 => (plus additional $15,000 / $15,000 {$37,200} = $67,200 bonus)
($2,625 / $6,125) $8,750 X 24 = $210,000
($2,250 / $5,250) $7,500 X 24 = $180,000
($1,875 / $4,375) $6,250 X 24 = $150,000
($1,500 / $3,500) $5,000 X 24 = $120,000

GOFAST total = ($270,000 / $630,000 / $67,200 bonus) $967,200


Stock :

($750 / $1,750) $2,500 X 24 = $60,000
($675 / $1,575) $2,250 X 24 = $54,000
($600 / $1,400) $2,000 X 24 = $48,000
($540 / $1,260) $1,800 X 24 = $43,200
($495 / $1,155) $1,650 X 24 = $39,600
($450 / $1,050) $1,500 X 24 = $36,000
($420 / $980) $1,400 X 24 = $33,600
($390 / $910) $1,300 X 24 = $31,200
($360 / $840) $1,200 X 24 = $28,800
($330 / $770) $1,100 X 24 = $26,400
($300 / $700) $1,000 X 24 = $24,000
($270 / $630) $900 X 24 = $21,600
($240 / $560) $800 X 24 = $19,200
($210 / $490) $700 X 24 = $16,800
($180 / $420) $600 X 24 = $14,400
($150 / $350) $500 X 24 = $12,000
($120 / $280) $400 X 24 = $9,600
($90 / $210) $300 X 24 = $7,200
($60 / $140) $200 X 24 = $4,800
($30 / $70) $100 X 24 = $2,400

Stock total = $532,800

Overall Purse Total = $1,432,800 ($1,500,000)


Finally, there's a bit more to say on how and why this is not only feasible, but an essential step in the direction of a "gamer's paradise". Skateboarders, freestyle BMXers, surfers, windsurfers, pro skydivers, extreme sports athletes, and the lot of similar "occupations" are basically grouped together with the "lazy" video gamer crowd, as the "useless punks of society", the ones who practice "useless" hobbies which are never respected by society as a whole. You see, the only reason practitioners of those other kinds of activities don't have the chance we do of starting an actual INDUSTRY is because none of their equipment is made by billion-dollar companies, so there's no chance of any real big cash payouts since the companies making the bikes, skateboards, surfboards, body suits, parachutes and whatever else have no more than a few million dollars annual income at best, so they can only reward pro athletes a sponsored bike, or some other very minor affirmation of their time, skill and detication to their craft, with outside corporations like liquor and cigarette companies providing the purse for tournaments and other events. Sure, all of those sports are more dangerous than PC gaming, but the fact remains there must be a big corporation backing competitors in any field if there are to be sizable payouts, and a subsequent mass popularization of that art, leading to far more income for that corporation...

Think of Rock n Roll and the Blues - they started out as "hobbies" basically, and look at them now. It just goes to show you nothing is impossible, no matter how outlandish. Imagine what people thought about Hip Hop twenty years ago - they probably thought it was a passing fad - now it's the biggest thing in music... Same goes for us, it's all about just getting it started, it will do the rest all by itself...

Now the only thing I left out is tournaments - that will require outside sponsorship for promotion and advertising, as well as everything else that comes with setting up tournaments and expositions, but the payouts for record replays should undoubtedly fall in the hands of EA, since it will be the single most valuable decision they make in terms of profit margin increases on a never before seen scale...

Even if this does strike some as being too large a purse, one tenth of this amount is peanuts - $100,000 should be possible for the top racer to acquire from one game - no kidding...but in any case, a nice, round $1,000,000 purse for a game's replay payouts should be on the horizon shortly...well it depends on what you deem shortly...

Feeling anxious? ;)

Radical-Al
05-14-2002, 08:20 PM
Man oh Man, I thought my messages were fking long but this has to be a record for the longest message in totalnfs, I can not sum up the patience to read the whole thing :P

Spiderman
05-14-2002, 08:28 PM
Interesting idea Dom.

But:

It seems to me there is enough emotion already in online racing games. Add the loot prospect and well... "Treasure of the Sierra Madre springs to mind". Goodbye friendly competition hello Rollerball. ^_^ Secretive, rule laden, cheat accusations with a lawyer in hand and inspectors to check your hard drive for anything suspicious. My porn would have to go... I would have to develope hacking skills to seek out hints on winning... Hire a hitman to knock off the competition... Oh god, it sounds so awful it might just appeal to EA :(

DC_Spd
05-14-2002, 08:37 PM
ummm..did you read the gpl article? They mention FILSA. If anything were to happen with sponsored racing it will likely start there.

Big bucks from EA ?.......ain't gonna happen

DC_Deuxme
05-14-2002, 08:41 PM
I'd love to get into a Rollerball match!! The James Caan style of course. You can keep the Shaq version :Puke:

Deuxme

Spiderman
05-14-2002, 08:45 PM
I did see a program about a LAN players competition with I think $50.000 (or maybe $15000) playing quake I think. I think these players really hated each other. They were all male, all nerds and all sad. I never want to win that bad.

Myshkin
05-14-2002, 08:51 PM
Damn Dom what a post. Too bad I think it's not at all feasible, especially for an EA/NFS game. If you were to, say, make it just a tournament where people could practice for it on a home computer, but the final tourney would be a big LAN event... no not even then. 2 minute races... ha no not feasible at all.

Sorry for being one of the skeptics :( I agree with Spidey too... why ruin our gaming?

DC_Targa
05-14-2002, 10:45 PM
Somehow this makes me recall those old TV commercials. You know, the ones where they drop eggs into a frying pan... j/k

BTW, the local Indian casinos already have such things :)

DC_Targa

Wazza
05-14-2002, 10:46 PM
show me the money... hahaa....

I would have guessed Peter aka Domagoj would have posted this as a topic soon... saw him going on in another topic.... would be cool.. and would attract the people... in 10 years sure... a virtual paradise... graphics would be much crisper.. physics perfectly matched out... basically borrowing a $1,00,000 F1 simulations stuff....

and the tracks.. why not have them as world wide ones... Bathurst from Australia, Nurburing, A1 with some F1 tracks, and maybe some crazy city routes, from one side of London to the other... 100s of different routes... up and down car parks.. why not recreate a whole city.. lol....

KyzrSoze
05-15-2002, 05:20 AM
Aaahhh, yes. I am now imagining the joyous event so recent in our collective memories - the "Team Challenge". Now imagine it as a Lan party...with thousands of dollars at stake...first-aid kits issued at the door...all of the prize money going to medical bills. The mind reels at the possiblities, hehe...:D

DCWeasel
05-15-2002, 06:27 AM
I'd stay at amateur rank (or is that rank amateur) forever in that case cuz it's more fun. It's an interesting idea, but it would ruin the game (for me). Were that the case then it should also include the option for the car builders to showcase their talents and race their user made cars, no holds barred. Then you could race either the stock game cars or your own user made car, depending on what class you rate.
I'm surprised that no one is racing and betting on the side, using paypal.com and their mastercard/visa as the medium through which payout is made. Wouldn't it be fun to watch Warren and Matt racing knowing there's $500. on the outcome? Heck there's your beer money, bobby! ^_^

DCMattius
05-15-2002, 07:03 AM
I'm generally against that idea. When money is involved, the people change. I've been to a few different types of autocrosses. The local type autocross is where the winner might win a $10 trophy or such. Those races are fun and the people friendly and competitive. I've also been to some regional and national races where contigency awards from manufacturers and prize money are involved. You see cut throat personalities, and cold-hard competitors besides an occasional cheater at those. When you start messing with someone's income or expected income, it takes a lot of fun out of it. I'm with Vic, I'll stick with the ameteurs and have fun.

When I read that people were selling MCO cash on Ebay, at first I thought it was hillarious. After considering the effects, now it's just sad.

DCMattius
Fair-Fun-Fast
Demolition Crew

Domagoj
05-15-2002, 12:13 PM
Well you guys gave just about the perfect response to such a proposition, bringing to light how fiendishness and greed/cheating tactics would likely run rampant. Yes, it would almost kill the comraderie, but this is an obvious step which will be taken at some point. Hey, no matter how good a game developer is, at the end of the day it's all about the money, not the passion of creating fantastic games, so that urge for capital gain naturally must spread out to the racers in time...since that's the portal to ultra-capital gain for the developers...there is no other way...

It is sad I guess you could say, that those Quake guys hate each other...the tournaments will always be hectic and pressurized, but that's what a tournament is. That's why I placed emphasis on the replays, in all aspects of the game. Considering that most people would go for the gusto, it's not likely one person could own very many records in the top category, but this brings into play strategical assessments of lesser pressed areas, where the payout might be less, but the number of people going buck on it would presumably be less, so there might be opportunity to collect more of the mid-range prizes and end up with nearly the same as a top guns in the top category, but with less of a hectic pace getting to that record, and less chaotic chivalry that would certainly be the mainstay at the heights of overkill in the top classes.

Yeah, that tuning craze would definitely spur many on to hacking and other things to find out the best setups. Again, with those 99% and 99.5% perfect markers, that would of course be using the absolutely fastest setup for each car/track combo, so it might take much longer than initially suspected to break through those first barriers, since the best setup might be elusive, and almost always the only chance of "breaking into the bank". Persnoally, I unplug my internet connection when replay-racing anyways, just so there's no interruption for whatever reason...

but yeah if there were a constant threat of hackers in a virtual madhouse of that kind, I'd have to save the replay to disk probably beofre I went online, and if online then send the pre-zipped replay file as fast as possible, then not have it on the hd, but that's very silly - it would be easiest to just be online under an EA supercomputer with an encrypted game, so no-one can get in and steal the info, because it wouldn't have to be on the racer's hd - OR - make NFs games with severe encryption, so that even if it can be hacked, it would probably take a year or two at best, and all the payouts will have been claimed long before then...

Of course it might be best for a game of this sort to be all-online, with record replays saved by and onto the server or computer that monitors a particular racer or car/track combo, and the only replays saved would be the record for that car/track combo, with a re-save every time someone beats that run, and the old one discarded, or maybe have a top 10 for each record...well, you can see where this goes...ultra-intensive processing on the server required...it would probably usher in the age of supercomputers being used to do the analysis for the games...something totally unheard of at this time...

But if you rerally think about it, there are lots of fanatics that go all-out, where it's not even about beating another person's record (although it is), and not about money, rather just seeing how close to perfect one can come, and with money on the line, these same people would just have the strive to keep up that passion full-tilt a lot more of the time (with some rest breaks here and there otherwise health problems might set in), but of course it would be harder with all those other casual players turning into fiends themselves.

It would be a very selfish environment, no doubt, but also the GREATEST test of sheer skill, with no niddlemen contributing tuning or another conributing best racing lines or techniques - each racer wouold be responsible for every little detail, otherwise people would probably split earnings if the "earner" was using someone else's setup...but I don't think any of that's necessary...NFS5's tuning was by far the most intricate in and NFS game, and yes other racing series have even more realistic/intricate tuning variables, so hey maybe the tuning will get more and more complicated (or just as complicated as real life), and at that point maybe even have random weather and track obstacles all the time...

About the car builders...those guys shouldn't just get paid for their skills, they should be hired as part of game development - they are the true perfectionists of design, as we know the present game developers just run programs to auto-define variables for a car, etc. Maybe there could be design contests with prizes, but that can never match what payouts for the actual racing will be when it's booming, and that's a fact...

Re-creating a whole city? I'm thinking about doing Calgary, it's got the largest area of any city in North America, supposedly, so should provide lots of fun spots, with the primary things being all the main roads through the town, and downtown, and then some roads along the river and those parks you mentioned would be an awesome addition, plus I'd even go further and have some roads to the mountains and other things...yeah this is years away, and terabytes of data, but for sure it will be done...maybe someone's already got something like that in the works (or a simpler version - but far more complex than Midtown Madness or any current game with tracks based in real cities)...

Well, don't worry about it too much - it's coming...it will be huge...just let it be...fun can still be had if fun is what you want...

Spiderman
05-15-2002, 03:08 PM
That is a well thought out analysis/projection. I think you are probably right about a lot in your speculations. The invariables are unknown right now and could change your game plan a lot. The money thing or the ego thing one thing for sure there will be real [virtual] death matches in every concievable sport. F1 will one day be driven by remote control and boxers will not pound each others brains to a pulp for loot/credits but fight virtually as a test of skill.

WCvXd
05-15-2002, 03:44 PM
I dont think that EA would ever even consider doing this. To start with the entire NFS series is just a half a drop in the bucket when considering EA's entire scheme of things. 1.5 mill might not seem too much in EA's wallet, but when you start to consider research and development costs for secure servers, designers, programmers, testers, and whatever expense might be involved, then the cost becomes enormous.

It is just not feasable for a game company to fork over that kind of money for such a small game. Other groups would be much more suited to handle something like this. Take the CPL for instance. Through lots of sponsorship, they are able to fork over the cash for winnings and hosting the massive Quake and CS tournaments that they have.

There are organizations that hold small LAN events for racing sims. NASCAR Racing is probably the most popular of these tournaments. The payouts are nowhere near that of CPL events, but there are some small payouts in the end. They are also really strict when it comes to the hosting of these events. You cant even have N4 or 2002 (whatever they are using) installed on your computer. You have to use your original game cd and install and update with an official once you are onsite. I wish I could remember their website, but I cant remember at the moment.

Domagoj
05-15-2002, 04:13 PM
Great point, Spidey. I've also been thinking about when technology as a whole progresses to a point where there's no starvation threat, no pollution threat, etc. - just nanotechnology and then some...well TONS more than just nanotechnology. I've ben planning to write a sci-fi book and I might as well start jotting down all the ideas that come to me - one of them is making eating, drinking, anything, passe. Have "atomizers", which would be "devices" that create matter out of "nothing" - reconstituting one thing into anything else - so instant steak perfectly done, instant perfect beer, etc, no need to use the toilet, because it would atomize all your bodily fluids/chemicals, and really no need to eat, since your body's cells can be reconstituted with sufficiently advanced technology of that same sort. Might as well have atomizers "invisible", or actually nonexistent until something has to be atomized, then the atomizer itself is atomized by the task being presented (far out stuff, I know...:)), and so forth.

Then comes the idea that there really is no need to deny people the pleasure of eating, blah, blah blah, so let them go about it, and maybe they don't even need to know about the atomization process that keps them healthy, etc, and some species on some planets (or simply some people in some countries) might think to themselves "oh were so healthy - we have the genes for it", but that's not the case at all - it's their technology doing everything for them...

I like to think of this as the Technological Revolution, and I'm probably 500+ years ahead of my time thinking of this...and probably the body would be optional - you could have any body you want - instantly - things would get boring, you might say, but this will be part of a sci-fi book, and much time travelling will go on with various characters to add much variation to the smorgasbord of insanity.

Anyways, I can say for sure that technology will be the ONLY thing that brings world peace, if ever there will be such a thing - and even then when technology is there like nanotechnology that exists absolutely everywhere in the air, that can disassemble the connections within nuclear weapons and any kind of weapon, but again this will probably get into the hands of governmet-types that are power-hungry and just make it worse for everyone else (hmm the US vs the poor world come as a surprise? - the US will be the place to develop this kind o thing, most likely, so pretty much guaranteed it won't be used for total world peace, just total obliteration of all threats to the US, and then continue ransacking everything with more oil and gas burning vehicles, no matter how outdated that primitive mode of transportation would be by that time).

Aah better shaddup now - I could literally go on for 10 hours if were to get all zoned up and get a complete stream of thourhts come out, assembling them the way they happen to be assembled...and I'd better not give away too much anyways...:) but I don't mind even if I do, as always...

Spiderman
05-15-2002, 04:42 PM
That's a good idea for using in a sci-fi novel. I tend to only think days ahead as a rule but if forced will maybe stretch my imagination 10 years or so.

The eating thing is something I have often pondered. Not that we have to but that we make such a big deal out of it in terms of time and energy. Over here in Britain right now there are simply dozens of programmes devoted to "the pleasure of cooking" and stuffing your face. I like food that is simple and easy (fast) to make edible. I want it to have 'the right stuff' inside to keep me healthy and I want it to taste good, have no animal products/body matter or corporate* modifications, that's it. Watching these fat f**ks going on about how absolutely thrilling it is to eat a prickly pear in herring dung sauce always reminds me of Marie Antoinette or the Romans. They are about to come to a bad end hehe.

*this is where we probably disagree. I don't want GM crap and most of Europe and the world agrees. However, one day when this technology is not in the hands of the corporates then people may see it differently. This stuff is not being developed for need but for greed that is the difference.