Frank N. O.
05-05-2005, 01:28 PM
I've tried to read up on aerodynamics and simulation and it's been more than hinted more than one place that FS2004 is changed for the much worse compared to FS2002 in terms of working files and simulation authenticity. Can anyone confirm this?
Real Air Simulations has their great freeware update for the C172 commisioned by a flight school, either in Australia or NZ can't remember, and they say that they had to start from scratch for the FS2004 version over their first version that was for FS2002. And in the Freeflight Design Shop forum I've also read on the first page of people that couldn't get the values to work in FS2004 from their well-working FS2002-version and some even said the air-file doesn't really work right, I.E. it's being sidetracked and the FSEdit program automatically changes hidden values that screw up the files and often crashes too. In FS2004 I can't even get it to read any files no matter what I do.
And then the second question: To get more realism I'm still wondering about a yoke and pedals but I have no idea to find out how much spring-return, if any there should be and how long the travel should be, Any idea how to find out? For instance from a Cardinal or Commander (Cessna 177 or Rockwell/Commander 112/114/115).
Finally what format do I use to save bmp's for FS2002 and/or FS2004 from PSP? I've tried repainting a few files but then they aren't read in the game even though PSP reads it's the same file-settings it saves with but the only program I could find that converts anything is the old BMP2000 and it can't read the files from 2004 add-on planes I have.
Frank
Real Air Simulations has their great freeware update for the C172 commisioned by a flight school, either in Australia or NZ can't remember, and they say that they had to start from scratch for the FS2004 version over their first version that was for FS2002. And in the Freeflight Design Shop forum I've also read on the first page of people that couldn't get the values to work in FS2004 from their well-working FS2002-version and some even said the air-file doesn't really work right, I.E. it's being sidetracked and the FSEdit program automatically changes hidden values that screw up the files and often crashes too. In FS2004 I can't even get it to read any files no matter what I do.
And then the second question: To get more realism I'm still wondering about a yoke and pedals but I have no idea to find out how much spring-return, if any there should be and how long the travel should be, Any idea how to find out? For instance from a Cardinal or Commander (Cessna 177 or Rockwell/Commander 112/114/115).
Finally what format do I use to save bmp's for FS2002 and/or FS2004 from PSP? I've tried repainting a few files but then they aren't read in the game even though PSP reads it's the same file-settings it saves with but the only program I could find that converts anything is the old BMP2000 and it can't read the files from 2004 add-on planes I have.
Frank