FeZ
10-31-2003, 01:26 AM
Hi WRers,
1. How come that the winning time is not the same as the fastest lap time ?
http://mitglied.lycos.de/xrfez/Pics/fastestlap.jpg
Or does it mean that it took me 2.5 seconds from start position 1 to the start line ? Does'nt the race/timing start when the lights go out, no matter what your grid position is, in real racing ?
2. How are the opponents cars selected ?
Sometimes they drive faster cars and can easily overtake you (if you dont block them ;) )
I suspect that "The Player" stats is always 100%. So if you still kick the AI's butts even if their strength is at 100% (or 99% dynamic ???) that in the next race they are either awarded or penalised with their car selection.
If you select certain cars all drive the same model (racecars and oldies) but in the modern classes I cannot really figure out why the oponents drive their cars ?
I was just driving a race in a S 400 CDI and one of the opponents was driving a E 320 CDI and one was using a SL 500.
3. there was a 3rd point that I wanted to ask here, but I forgot :D If I remember I will edit it later :D
Ok I remembered ;)
What kind of levels of "unfair" are there ?
I see "unfair" a lot when you get in contact while overtaking.
I also seen "very unfair" when I did run a small A-Class off the road with a monster G-Class, It actually fliped over the rail and fell down a hill.
I have never seen "unfair" when blocking a car that wants to overtake you, even if the other car looses control and crashes when avoiding you.
So has anybody seen an "extremly unfair" or something ?
1. How come that the winning time is not the same as the fastest lap time ?
http://mitglied.lycos.de/xrfez/Pics/fastestlap.jpg
Or does it mean that it took me 2.5 seconds from start position 1 to the start line ? Does'nt the race/timing start when the lights go out, no matter what your grid position is, in real racing ?
2. How are the opponents cars selected ?
Sometimes they drive faster cars and can easily overtake you (if you dont block them ;) )
I suspect that "The Player" stats is always 100%. So if you still kick the AI's butts even if their strength is at 100% (or 99% dynamic ???) that in the next race they are either awarded or penalised with their car selection.
If you select certain cars all drive the same model (racecars and oldies) but in the modern classes I cannot really figure out why the oponents drive their cars ?
I was just driving a race in a S 400 CDI and one of the opponents was driving a E 320 CDI and one was using a SL 500.
3. there was a 3rd point that I wanted to ask here, but I forgot :D If I remember I will edit it later :D
Ok I remembered ;)
What kind of levels of "unfair" are there ?
I see "unfair" a lot when you get in contact while overtaking.
I also seen "very unfair" when I did run a small A-Class off the road with a monster G-Class, It actually fliped over the rail and fell down a hill.
I have never seen "unfair" when blocking a car that wants to overtake you, even if the other car looses control and crashes when avoiding you.
So has anybody seen an "extremly unfair" or something ?